![]() This is not a problem per se since you can’t really do that much in an FPS, but it’s becoming tiresome. The gameplay in Call of Duty didn’t get a lot of improvements in the last decade, with most of the gameplay keeping players with a huge reticle on the screen. You’ll actually do them a favor and improve their writing in the process. If you hear a writer talk about any of these things and you happen to be someone of importance at a major publisher like Activision, just kick them in the teeth. Someone, please stop the writers when they come up with stories that involve corporations that have carte blanche in world security, privatized military, and access to all of the cool tech just because they are a “defense contractor.” The same happens in Call of Duty games, with evil people doing evil things that would eventually hurt them just as much.Īnd this reminds me. ![]() An evil man wants to crash the world economy, and he has an intricate plan to do so, but he doesn’t see that he’ll also go broke in the process. The bad guys seem to follow a similar trend of ridiculousness we see in older films. ![]() “If you hear a writer talk about any of these things and you happen to be someone of importance at a major publisher like Activision, just kick them in the teeth. It’s bleak, full of terrorist or bigger-than-life characters that want pretty much for the world to end. They have no faith in the human race to improve with time, and the future that they imagine is not something that normal people would aspire to. I’m not sure who’s doing the writing for these games, but two things are obvious. But then Call of Duty moved to the future and things started to get strange, for both the players and that story. When Call of Duty moved to the modern era, a lot of people were not all that happy, but it soon became obvious that it was a good thing to do. Somewhere along the storyline you’ll start asking yourself about what everyone is doing and stop wondering about their motivations. When one of your thoughts during a game is “I just want to get over this so that I can return to my normal life,” that’s not a good sign. Call of Duty: Black Ops III is still trying to capitalize on that experience, but they are a long way from their humble beginnings. Then, a couple of years later, they launched Call of Duty: Black Ops, which was even better. Somewhere along the line, Treyarch figured that they can do better than just fill in a vacancy and released the excellent Call of Duty: World at War, which took everyone by surprise. The first games were not even made for all the platforms, and they weren’t terribly good either. Now Treyarch enters the scene, a studio that was initially tasked with building games in the Call of Duty franchise that would feel the void between two launches of Call of Duty from Infinity Ward. In any case, it’s easy to spot the pedigree. As you can probably tell, that is no longer true. The Call of Duty guys wanted people to feel like they are just a small cog in a really big machine and not a one-man army. There were some creative differences at that time, and one of them was the central character of the games. This might also sound familiar because they are the ones who started the original Medal of Honor series. I don’t know how many of you still remember that the first Call of Duty was built by a new company named Infinity Ward, which was made up of people from another studio named 2015. There are so many titles that even someone who plays games for a living has to stop from time to time to check Wikipedia. It’s becoming increasingly difficult to remember all that’s been done in the Call of Duty franchise. ![]() Is this the best Black Ops game released until now? The answer is that it depends on who’s asking, if you're 30 or 15 years of age. Call of Duty: Black Ops III is a multiplayer game that also happens to have a single-player campaign, and there is no doubt that very soon that second part will be gone. ![]()
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